A5B??3rightHandPointsv backMatrixMatrix‰@n*???leftOverlegMatrix.,A ??44 rightLegBone6B??rightOverarmMatrixMatrix‰@Y8???rightOverarmBoneB??rightOverarmMatrixmm@C\xBZ8??.@3.@3leftOverlegBoneDݺB?? leftKneePoint0B leftHandBonegB??leftOverarmMatrixMatrix‰@Ý@??headBoneJWB??rightHandMatrixMatrixsv 9???rightFootPointS<܍ neckPoint‰@rightOverlegMatrixMatrixudF??? rightHand?m÷5/4pA leftFootPoint2Ö^head%d }@NB\hBheadMatrixMatrix kvB'??? leftHandPointleftElbowPoint/4 ßk leftLegMatrix`M@_Ϳ??44 leftLegBone*B??backBonewB?? backMatrix;Co*п??44 headMatrix[xCۤA'ƿ??rightHandMatrixh C028?? backPointuleftLegMatrixMatrix2Ö^??? rightOverarmx <XpArightLeg^t0T[xBpA rightHandBone{B??backu9NūpAleftHandMatrixMatrixP???leftHandMatrix)B,p(Pٿ??44leftOverarmMatrixVCBHÝ??a3a3 leftOverleg(S,4\΀pA leftOverarmF=çtpAleftLeg _ÂڊBpArightElbowPointݘleftHand'wBvpArightOverlegMatrixNB"eF??33leftOverarmBoneXB??leftOverlegMatrixMatrixu @??rightOverlegBoneB?? rightOverlegOLzzpArightKneePoint.p{B headPoint kvrightLegMatrixMatrixS<܍//???rightLegMatrixcPA//ſ??33 leftHandPointrightHandPointleftElbowPointrightElbowPoint neckPointrightFootPoint leftKneePointrightKneePoint leftFootPoint headPoint backPointheadMatrixMatrix headMatrixheadbackMatrixMatrix backMatrixbackrightOverlegMatrixMatrixrightOverlegMatrix rightOverlegrightLegMatrixMatrixrightLegMatrixrightLegleftOverlegMatrixMatrixleftOverlegMatrix leftOverlegleftLegMatrixMatrix leftLegMatrixleftLegrightOverarmMatrixMatrixrightOverarmMatrix rightOverarmrightHandMatrixMatrixrightHandMatrix rightHandleftOverarmMatrixMatrixleftOverarmMatrix leftOverarmleftHandMatrixMatrixleftHandMatrixleftHand(leftOverlegMatrixMatrix.Rotate/Rotate(leftFootPoint.Pos;backPoint.Pos;.Rotate)rightHandMatrixMatrix.Rotate6Rotate(rightElbowPoint.Pos;rightHandPoint.Pos;.Rotate)leftOverlegMatrixMatrix.Offset backPoint.PosleftOverarmMatrixMatrix.Rotate/Rotate(leftHandPoint.Pos;neckPoint.Pos;.Rotate)leftOverarmMatrixMatrix.Offset neckPoint.PosleftLegBone.P2 leftKneePointleftLegBone.P1 leftFootPointheadMatrixMatrix.Rotate+Rotate(neckPoint.Pos;headPoint.Pos;.Rotate)leftHandBone.P2leftElbowPointleftHandBone.P1 leftHandPointrightLegBone.P1rightFootPointrightLegBone.P2rightKneePointleftHandMatrixMatrix.OffsetleftHandPoint.PosleftOverlegBone.P1 backPointleftOverlegBone.P2 leftFootPointrightOverlegBone.P2rightFootPointrightOverlegMatrixMatrix.Rotate0Rotate(rightFootPoint.Pos;backPoint.Pos;.Rotate)leftHandMatrixMatrix.Rotate4Rotate(leftElbowPoint.Pos;leftHandPoint.Pos;.Rotate) headBone.P2 neckPoint headBone.P1 headPointrightLegMatrixMatrix.OffsetrightFootPoint.PosrightHandBone.P1rightHandPointrightHandBone.P2rightElbowPointrightOverarmMatrixMatrix.Rotate0Rotate(rightHandPoint.Pos;neckPoint.Pos;.Rotate)rightOverlegMatrixMatrix.Offset backPoint.PosleftOverarmBone.P1 neckPointleftLegMatrixMatrix.Rotate3Rotate(leftKneePoint.Pos;leftFootPoint.Pos;.Rotate)rightOverarmBone.P2rightHandPointrightOverarmBone.P1 neckPointheadMatrixMatrix.Offset headPoint.PosleftLegMatrixMatrix.OffsetleftFootPoint.PosbackMatrixMatrix.Rotate+Rotate(backPoint.Pos;neckPoint.Pos;.Rotate)rightHandMatrixMatrix.OffsetrightHandPoint.Pos backBone.P1 neckPointbackMatrixMatrix.Offset neckPoint.PosrightOverlegBone.P1 backPoint backBone.P2 backPointrightLegMatrixMatrix.Rotate5Rotate(rightKneePoint.Pos;rightFootPoint.Pos;.Rotate)leftOverarmBone.P2 leftHandPointrightOverarmMatrixMatrix.Offset neckPoint.Pos headMatrixMatrixOffset headPointPosbackMatrixMatrixOffset neckPointPosrightOverlegMatrixMatrixOffset backPointPosrightLegMatrixMatrixOffsetrightFootPointPosleftOverlegMatrixMatrixOffset backPointPosleftLegMatrixMatrixOffset leftFootPointPosrightOverarmMatrixMatrixOffset neckPointPosrightHandMatrixMatrixOffsetrightHandPointPosleftOverarmMatrixMatrixOffset neckPointPosleftHandMatrixMatrixOffset leftHandPointPos